Mission 4.2
Area 51-Rescue
Agent Difficulty

World Record Time= 1:32-----My Time= 01:55
On this level, you must watch the cinema a little. Listen until Joanna says "Doesn't sound like a problem to me, where are these explosives?", then Jonathan will say "In that crate" and bend over to press the button. Watch, he will press the button and immediately after that Joanna will say "Cute..." The second you hear the "C" in cute, stop the cinema. Leave the hovercrate there, run past it and up the hall to the right hugging the left wall. Keep strafing (right-strafe facing left) until you get to the elevator (almost closed) and get in the tiny gap at the end. Just as you step in it should close. Switch to disarm. Stay on the left side of the elevator. As soon as there is an opening on the left side, exit and strafe left (towards the 2 guards and the door). Disarm them as you run by. The door should open automatically. Turn left and go up to the lift. Start pressing "B" like mad. Don't stop until the lift is at the bottom (if you stop, the guards up top will call it bakc up) But don't close the door back before you get in. Once the door begins to open get in the gap on the left side and close the door as you step in. Select Dragon. Once at the top, you will be confronted by 4 (yes 4) guards with Dragons and they won't stop shooting until you're dead. Wound/Kill as many as you can before the right side opens. Go to disarm and disarm any who are left. Once you have done that move around the walkway and select Dragon. If you have beaten the level even one time you know where the hole will be. Toss your Dragon at the hole from a distance. The game will pull out your Falcon 2, shoot the Dragon to detonate it. Go through the hole and collect the Disguise. Look left and if you see a guard kill him and get his Dragon. Switch to unarmed and put the disguise on. Quickly open the door on the right and strafe past both guards to the other end of the hallway. Open the door and as you step through, close it again. Pause. NOTE: You may think pulling out a weapon now would mean certain failure, but it doesn't, as long as you put it up fast. If you have a Dragon select that, if not the Falcon. Zoom in through the glass and take out the scientiest in the containment room (this will kill him and break the glass). Immediately after he is dead, go back to unarmed. The guard inside the room that talks to you will not do anything except say "No Guns Allowed!!". Once the door opens, punch out this guard and quickly strafe into the containment room through the broken glass wall. Collect the keycard to the 2nd room. Immediately switch to Super Dragon (Grenade Launcher) and turn back to the door you entered. As soon as you see even 1 guard (most likely will be 2 lab technicians) fire a grenade into the doorway and go back to the primary function. Strafe out of this room and into the hallway. Try to kill the guards in the long hallway quickly. Move back out into the main hallway and go right. Go through the door and into the next door on the right. There are 4 guards in this room. If you have a lot of life, you can ignore them all and just strafe to the door at the other end. But the odds are, you don't. Take out the guard closest to you on the left first. Then the close-right. The 2 guards far away should be running towards you so kill them. Strafe to the end of the hallway. Open the door. Now, the second you open the next door, you have 1 minute to finish (really easy). Take out the 4 guards in the last room as fast as you can. I suggest using the Super Dragon (Grenade Launcher). Fire a grenade at the Far-left technician, then the close-left guard. Then the close-right. Finally switch back to normal and take out the last guard quickly and get the keycard. However you kill these 4 guards, make sure the last one you kill is the one closest to the door in the far-right corner. Go up the ramp in the corner and through the door. Make a u-turn and open the door to finish.


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